SOUL, the new “universal language” for audio apps reaches v1.0

New audio development language is touted as “easy to learn” and offers low-latency performance.

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Julian Storer, creator of industry-standard tools JUCE and Tracktion, has led SOUL’s development since 2016. He announced SOUL at the Audio Developer’s Conference in 2018, shown here.

NAMM 2021: SOUL, a new audio development language that could potentially revolutionise music and audio application development, has been released.  

Conceived by Jules Storer – the developer behind Tracktion and JUCE – SOUL is made to overcome some of the major hurdles in the production of audio apps. Compared to C++, the standard audio programming language, SOUL is easier to use, more secure, has a lower CPU hit and offers lower latency, according to ROLI, where Storer is Head of Software Architecture.

Although the language has been in beta since 2018, it now launches with stable compiler and “SOUL patch” format. The SOUL team are now working on a visual editor and developer portal.

“SOUL will revolutionize audio app development, eliminating challenges that have impeded developers for too long,” said Julian Storer, Head of Software Architecture at ROLI. “The need for a radical rethink of how audio apps are made has only become more urgent since I started the SOUL project in 2016. I’m tremendously excited about the V1.0 released today and the additional tools to come.”

The team behind SOUL encourages audio developers to explore the language on soul.dev, check out the repository on GitHub, and provide feedback.

More information at https://soul.dev

For other NAMM 2021 announcements, click here.

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