Cubase 9.5: Flux Overview – Step-By-Step (Continued)

Adam Crute expands upon Cubase’s Flux and shows us how to create some cool sounds. Make sure you’ve read part 1

7. Use the attribute filters to filter for Synth Lead > Digital, and then in the lower area of the browser, double-click on Cryptophobia. Once the sound has loaded, click on HALion Sonic’s Edit button.


8. Flux’s edit panel has five different views, accessed via the Osc, Sub and so on buttons arranged across the top of the panel. These buttons also allow you to quickly enable or disable parts of the synth.

9. Each of Flux’s oscillators can operate in Multi mode: a unison mode that creates multiple detuned voices for each note played; we don’t want this just now, so click the orange dot labelled Multi to disable Multi mode.

10. Play the instrument, and slowly turn the oscillator’s Position knob to hear (and see) how this changes the waveform. Also try switching on the oscillator’s Formant mode and turning its control to hear the results.


11. Re-enable the Multi mode that you disabled in Step 9, then click the Multi button located at the top of the oscillator panel; the panel’s controls change to allow adjustment of the Multi-mode effect.

12. The Number control defines the number of unison voices to create, while the Detune and Pan controls are self explanatory. The Spread control offsets the wavetable position of each unison voice.

64-BIT Accuracy Steinberg’s audio engine is held in very high regard and many rank it as among the best available. Cubase 9.5 receives the latest iteration of this engine, a 64-bit floating-point affair that performs all under-the-hood mixing and processing with double-precision accuracy.

13. Once you’re happy with your modifications, click the Main button at the top of the oscillator panel, and then click on the drop-down menu to the left of this button (currently labelled Aggressive Growl).

14. This menu lets you choose the oscillator’s wavetable. It’s worth spending some time loading and listening to the various wavetables, being sure to waggle the Position knob to hear the full sonic range of each one.

15. When you’re happy with your sound, right-click on the Position control and select Assign to New Automation. Once done, switch to the project window and record a few bars of playing into the instrument’s track.

16. In the project window, show the instrument’s automation lane. Click the automation name and select More… In the Add Parameter panel, select HALion Sonic SE > Automation > Zone.Wavetable 1.Position X. Click OK.

17. Switch to the Line tool and create a ‘ramp’ in the automation to increase/decrease the wavetable position over time. Switch back to the Pointer and click-and-drag the dot that appears on your ramp.

18. Switch to the Range tool and double-click on the first automation control point. In the range that’s selected, notice the small squares – drag these to reshape and scale the curve (hold the mouse over them for info)